Tag Archives: nba

What If Sports Games Had More Competition?

How would sports games be different if EA hadn’t bought the NFL license and stopped making baseball games? Would things be better? Would things be the same? It’s kind of a tough question to answer, but one that I know a lot of people have been wondering. Let’s see if we can find out by playing psychic (not Ms. Cleo).

Box art for ESPN NFL 2K5

Let’s start with football games, shall we?

For us to do that, we have to go back to before EA bought out the NFL license (end of 2004). The amount of variety for NFL games was already limited, because by then many franchises like NFL Blitz, NFL Fever, and NFL Gameday were pretty much either on their way out, or already gone at this point. The only real competition that EA’s Madden had was ESPN 2K5 (best game ever); 2K5‘s gameplay better than Madden, and the $19.99 price tag caused EA to panic and slash their usual $49.99 game to $29.99.

ESPN 2K5 came out a couple weeks before Madden, which gave gamers a chance to play it before the competition. There were a lot of people who still bought Madden (me included – I had both), and it was obvious to many who had the better product. Gamers, magazines, and websites alike were pretty much saying that ESPN 2K5 was the superior football experience, and EA was starting to feel the competition.

Fast forward to December 2004 when EA bought the NFL license, which granted EA the sole rights to the NFL’s teams, stadiums, and players. But what if they didn’t do that, and any company was allowed to make an NFL game? Now, I’m not going to sit here and say anything foolish like, “Madden games would’ve been cancelled,” but I do think that with the evolution of the NFL 2K franchise, it would’ve created competition, which meant better games from all parties involved. Madden has just recently started implementing the level of presentation that NFL 2K did back in ’04, most likely because they felt no pressure to do it sooner. With all the technological advances and the number of video game studios out there, we could’ve had a plethora (sorry, Stephen A. Smith) of games to choose from without having the choice made for us. As funny as it is to say this, we have to blame Visual Concepts for making such an amazing game.

Major League Baseball 2K6 Coverart.pngMLB 06: The Show

Let’s move on to baseball.

EA isn’t the king of every sport. In 2007, they had to stop making MVP Baseball because Take Two interactive struck a deal until 2012. In between that time, we got the MLB 2K series, and the greatness that is MLB The Show (made by SCE San Diego). Let’s just say that after 2012, EA decided to jump back into the fold and started to release either more MVP Baseball games, or just more MLB games period. EA did a phenomenal job with the MVP franchise, and I don’t think that they would have been top dog (that’ll still belong to MLB The Show), but I do think it would’ve been a close second considering how bad the MLB 2K franchise got to be.

CH2K8 front.jpg

Last but not least, I HAVE to touch on the lack of college basketball games (meaning, none).

After a 14-year run publishing NCAA March Madness, EA Sports discontinued its college basketball title in 2009. Its only competition, 2K Sports’ NCAA series, stopped publishing new college hoops titles in 2008. (Online servers stayed up until 2012, but even those are gone now.) 2K didn’t want to go after the college license for another year, which meant that EA had no competition. The lack of competition really showed, as they released the truly awful NCAA Basketball 09 and NCAA Basketball 10 (formerly known as March Madness). Take out the lawsuits and 2K not wanting to make college basketball games anymore, and just think for a second about how things could’ve turned out differently. College Hoops 2K8 was one of the best college basketball games I’ve ever played (except for Coach K College Basketball on Sega Genesis). It just embodied the whole college basketball experience from gameplay all the way down to presentation. If both companies did decide to keep making college basketball games, then I could really see this going the same the way their NBA counterparts, with the 2K College Hoops series really dominating this field based on how good the 2K basketball games are. That’s not to say an up-and-coming studio couldn’t have made a great college basketball game, but considering that there was hardly anyone making them at the time, we will never know. College basketball games are pretty much an untapped market, so it’ll be interesting to see what happens next.

I do feel like that if we had more competition then developers would put more effort into their video games. With so many companies folding (989 Studios, Midway) and taking their games with them, who’s to say that the choices we have wouldn’t be as limited as they are today? There was a time when we had many different options, but still ended up playing the same franchises. However, just knowing that the options were out there gave us the choice instead of having it made for us. It really comes down to this question: Would you rather have a variety of under-developed games like NBA 06-NBA 10, or just have 2 to 3 high quality games out there?

I’d personally take the latter, but all we can do is ask ourselves is, “What if?”


 

NBA 2K vs NBA Live: Will EA Ever Reclaim The Throne?

Last week was a big week for fans of NBA video games (I’m still waiting on a Barkley Shut Up and Jam remake), as we saw the “Yakkem” trailer from NBA 2K15. From what I can see, they have implemented Ernie Johnson and Shaquille O’ Neal from Inside the NBA into the game. The trailer looked great and fans everywhere were excited.

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On the flipside of that, NBA Live announced that Damian Lillard will be the cover athlete for their upcoming game. Now, considering how bad the last NBA Live game was, I’m shocked that they got an all-star to even agree to be on the cover. I don’t know if it was a coincidence that they decided to announce their cover athlete on the same day, but if their plan was to try to steal some of 2K’s thunder, they failed worse than that Damon Wayans movie Marci X.
This move really showed me how far NBA Live has fallen, considering it used to be the go-to franchise for NBA games, that the announcement of a cover athlete was overshadowed by a trailer for a video game.
For you to understand that last sentence I’ll have to take you back to the beginning. NBA Live 95 was released in 1994, and was the mainstay when it came to basketball games. Many, and I do mean MANY different games (NBA Shootout, NBA Action, NBA In The Zone), were released before NBA 2K, and all of them pretty much paled in comparison to NBA Live at that time.
Fast forward to November 10, 1999, and the landscape for NBA basketball games was changed forever. Visual Concepts and Sega Sports released NBA 2K for the Dreamcast, and almost instantly made people forget about NBA Live 2000. NBA Live 2000‘s major selling point was that Michael Jordan was making his return to videogames, not to mention the fact that you could play each other one-on-one outdoors. It also featured seemingly simple things like referring to players by nicknames and trash talk on the court, and the game looked significantly better than NBA Live. Since then, Live has not been able to recover.
In 2010, NBA 2K11 was released, which included “Jordan Challenge” mode, allowing you to play 10 of Jordan’s best career moments. (That game is still fun to play even now.) To contrast to that, we got a demo of NBA Elite 11, which was god-awful and filled with glitches. It was criticized by not only fans, but NBA Players as well, most notably Andrew Bynum. The game was eventually canned and an EA went on a much needed hiatus.
The break wasn’t a successful one.  Three years later, NBA Live 14 was released, and it was atrocious. Meanwhile, 2K is sitting on top of the mountain, and not only was their first attempt on Next Gen Consoles (Xbox One & PS4) a generally successful one, but they are at the point now where athletes are picking the soundtracks for games.
Comparing the latest installments in the previous NBA franchises would be unfair, but lets just say that it was a miracle that NBA Live 14 was even sold in stores. NBA Live had the Bouncetek technology, which was okay, but the hop step move was so easy to abuse that it’s a wonder that this game wasn’t a downloadable game only. The players’ faces and movements were stiff, and looked worse than anything you could see on The Hills Have Eyes. Comparing 2k14 and Live 14 is like Michael Jordan playing a pickup game against Hot Sauce from AND 1; it just isn’t fair.
When you are good for so long, you are due for a down period. It’s hard to tell if EA will ever be able to reclaim the throne that they once owned. 2k has been consistently pushing out quality games since the Dreamcast, and hasn’t showed any signs of slowing. Unless EA does the same thing that they did with the NFL and buy an exclusive deal for players’ likenesses, then I just can’t see NBA Live sitting on top of the NBA throne again.